Custom audio occlusion system Unreal
It is recommended to use your headphones!
We are in the process of developing our spatial audio solution and custom audio occlusion system which works in real time and is material dependent.
The interactive scene describes some features we are creating for maximum audio immersion in the PROZE game world.
You are welcome to download the build to test it yourself.
The controls are simple:
Press Q to turn off/on the occlusion
Press E to stop/start the movable vehicle.
Press ESC to exit.
Read the article on Medium